Lighthouse Break-In

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Up down, up down... They should put an elevator in this place.
― Sly Cooper[src]

"Lighthouse Break-In" (called "Lighthouse Break In" in-game) is a job for Sly Cooper in "Menace from the North, eh!" of Sly 2: Band of Thieves.

Background

The Northern Light battery will continue to fill with energy unless the gang breaks into the lighthouse to shut it down.

Synopsis

Sly, Bentley, and Murray must work together to break into the lighthouse and sever the power flow to the Northern Light Battery. In order for Bentley and Murray to get in, Sly must climb up to the top of the lighthouse and enter through the hatch. Sly must make his way down to the bottom and silently defeat the guards along the way, as well as avoid the spotlights. While he does this, Bison once again comes on the loudspeaker to tell his men that the Lumberjack Games are approaching and encourages them to practice.

Once Sly gets to the ground floor, he smashes the chair barring the door and lets Bentley and Murray in. Bentley must hack the control computer to reverse the energy flow, while Murray lifts the main circuit breaker. This will allow Sly to climb up the power lines and overload the system from the top.

Trivia

  • All of the guards will return as you climb back up to the top, even if you take them all out before.
  • If you don't get to the switch in time, you will fail the job.
  • Over the P.A, Bison tells his men to practice for the Lumberjack Games, despite none of his men participating in the competition.