Sly 2: Band of Thieves/Controls

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This page includes the controls for Sly 2: Band of Thieves. Originally released for the PlayStation 2, the game was later ported to the PlayStation 3 and PlayStation Vita as part of The Sly Collection. As such, the controls for the standard DualShock controller and those for the Vita are included.

Sly Cooper

Sly Cooper is one of the main characters the player controls for most of the gameplay, be it on foot or in a vehicle.

Name Input (PS2/PS3) Input (Vita) Effect
Move left analog stick/d pad Sly moves around. He can also control the direction in which he throws an object.
Waypoint l3 Rear touchpad The player pings a waypoint, and the HUD display appears.
Camera right analog stick The camera can be moved in any direction.
Binocucom r3 Touch screen (center) Sly can open or close his binocucom. right analog stick also allows him to zoom in or out.
Jump x Sly jumps once.
Double jump x + x Sly jumps twice, while in the air, to gain extra height.
Swing cane square Sly swings his cane.
Jump attack x + square Sly jumps and swings his cane down for an attack.
Stealth Slam/Silent Obliteration triangle + square Sly performs a Stealth Slam (or Silent Obliteration) when behind an enemy.
Dive x + triangle Sly performs a dive slam.
Charged cane spin square (hold) Sly does a charged cane spin.
Interact/pickpocket circle Sly interacts with an object marked with a holographic marker. When behind an enemy, he will do a pickpocket.
Ninja Spire Jump circle Sly performs a Ninja Spire Jump to land on small points, ropes, vines, etc.
Cane juggle triangle Sly juggles enemies with the cane.
Run/paraglide r1 (hold) sr (hold) Sly can run, and activate his paraglider while in the air.
Take photos r1/x (in binocucom) sr/x (in binocucom) Sly takes photographs with his binocucom when targets are available.
Activate gadget l1/l2/r2 sl Sly activates gadgets assigned to any of these buttons.
Gadget Grid select The player accesses Sly's gadget screen.

Bentley

Bentley is one of the main characters the player controls for most of the gameplay, be it on foot or in a vehicle.

Name Input (PS2/PS3) Input (Vita) Effect
Move left analog stick/d pad Bentley moves around. He can also control the direction in which he throws an object.
Waypoint l3 Rear touchpad The player pings a waypoint, and the HUD display appears.
Camera right analog stick The camera can be moved in any direction.
Binocucom r3 Touch screen (center) Bentley can open or close his binocucom. right analog stick also allows him to zoom in or out.
Jump x Bentley jumps once.
Double jump x + x Bentley jumps twice, while in the air, to gain extra height.
Swing crossbow square Bentley swings his crossbow.
Interact circle Bentley interacts with an object marked with a holographic marker.
Bomb triangle Bentley drops a bomb.
Run r1 (hold) sr (hold) Bentley runs.
Sleep darts r1/x (in binocucom) sr/x (in binocucom) Bentley shoots a sleep dart.
Activate gadget l1/l2/r2 sl Bentley activates gadgets assigned to either of these buttons.
Gadget Grid select The player accesses Bentley's gadget screen.

Murray

Murray is one of the main characters the player controls for most of the gameplay, be it on foot or in a vehicle.

Name Input (PS2/PS3) Input (Vita) Effect
Move left analog stick/d pad Murray moves around. He can also control the direction in which he throws an object.
Waypoint l3 Rear touchpad The player pings a waypoint, and the HUD display appears.
Camera right analog stick The camera moves around in any direction.
Binocucom r3 Touch screen (center) Murray can open or close his binocucom. right analog stick also allows him to zoom in or out.
Jump x Murray jumps once.
Double jump x + x Murray jumps twice, while in the air, to gain extra height.
Punch/throw square/circle (throw only) Murray swings his fists. He can also throw when holding an object or enemy.
Interact/stomp/grab circle Murray interacts with an object marked by a holographic marker, and stomps the ground near an object or enemy he can pick up.
Uppercut triangle Murray does an uppercut.
Thunder Flop x + square/x + triangle Murray performs a Thunder Flop.
Roundhouse Punch triangle + square Murray does a Roundhouse Punch.
Run r1 (hold) sr (hold) Murray runs.
Activate gadget l1/l2/r2 sl Murray activates gadgets assigned to any of these buttons.
Gadget Grid select The player accesses Murray's gadget screen.

RC chopper

The player controls Bentley's RC chopper in several missions such as "RC Bombing Run," "Clear the Way for Murray," Wall Bombing," "Aerial Assault" and "Operation: "Choo-Choo"."

Name Input Effect
Steer left analog stick The chopper steers.
Bombs x The chopper drops bombs.
Shoot square The chopper shoots missiles forward.

Turret

The player controls a turret in several missions throughout the game, which are "Battle the Chopper," Blow the Dam," "Operation: Wet Tiger," "Operation: High Road" and "Carmelita's Gunner."

Ground turret

Name Input Effect
Aim left analog stick The player aims the turret.
Shoot r1 The turret fires its missiles.

Helicopter turret

Name Input Effect
Aim left analog stick The player aims the turret.
Shoot r1 The turret fires its missiles.

Hacking program

Hacking segments appear in the missions "Train Hack," "Operation: Trojan Tank," "Crypt Hack," "Operation: High Road," "Boat Hack" and "Bentley/Murray Team Up." The player controls Bentley's avatar in each.

Name Input Effect
Move/steer left analog stick The avatar moves and can be steered.
Aim/shoot right analog stick The avatar aims, and shoots missiles.

Tank

The player controls a tank in the missions "Tank Showdown" and "Operation: High Road."

Note: To move, press both left analog stick and right analog stick up to go forward, and both down to go in reverse. To rotate, press them in opposite directions.

Name Input (PS2/PS3) Input (Vita) Effect
Left wheels left analog stick The tank moves its wheels on the left side.
Right wheels right analog stick The tank moves its wheels on the right side.
Fire r1 sr The tank fires its cannon.

Murray's RC car

The player controls a remote-control drone in the mission "RC Combat Club."

Name Input (PS2/PS3) Input (Vita) Effect
Steer left analog stick The car steers.
Accelerate x The car accelerates.
Shoot r1 sr Allows the car to fire its cannon.
Aim left analog stick The player aims the car's cannon.

General

These are general controls that the player can utilize at any time during gameplay.

Name Input Effect
Pause start The game pauses, taking the player to the Pause menu.