Sly 2: Band of Thieves/Controls
This page includes the controls for Sly 2: Band of Thieves. Originally released for the PlayStation 2, the game was later ported to the PlayStation 3 and PlayStation Vita as part of The Sly Collection. As such, the controls for the standard DualShock controller and those for the Vita are included.
Sly Cooper
Sly Cooper is one of the main characters the player controls for most of the gameplay, be it on foot or in a vehicle.
Name | Input (PS2/PS3) | Input (Vita) | Effect |
---|---|---|---|
Move | ![]() ![]() |
Sly moves around. He can also control the direction in which he throws an object. | |
Waypoint | ![]() |
Rear touchpad | The player pings a waypoint, and the HUD display appears. |
Camera | ![]() |
The camera can be moved in any direction. | |
Binocucom | ![]() |
Touch screen (center) | Sly can open or close his binocucom. ![]() |
Jump | ![]() |
Sly jumps once. | |
Double jump | ![]() ![]() |
Sly jumps twice, while in the air, to gain extra height. | |
Swing cane | ![]() |
Sly swings his cane. | |
Jump attack | ![]() ![]() |
Sly jumps and swings his cane down for an attack. | |
Stealth Slam/Silent Obliteration | ![]() ![]() |
Sly performs a Stealth Slam (or Silent Obliteration) when behind an enemy. | |
Dive | ![]() ![]() |
Sly performs a dive slam. | |
Charged cane spin | ![]() |
Sly does a charged cane spin. | |
Interact/pickpocket | ![]() |
Sly interacts with an object marked with a holographic marker. When behind an enemy, he will do a pickpocket. | |
Ninja Spire Jump | ![]() |
Sly performs a Ninja Spire Jump to land on small points, ropes, vines, etc. | |
Cane juggle | ![]() |
Sly juggles enemies with the cane. | |
Run/paraglide | ![]() |
Sly can run, and activate his paraglider while in the air. | |
Take photos | ![]() ![]() |
![]() |
Sly takes photographs with his binocucom when targets are available. |
Activate gadget | ![]() ![]() ![]() |
Sly activates gadgets assigned to any of these buttons. | |
Gadget Grid | ![]() |
The player accesses Sly's gadget screen. |
Bentley
Bentley is one of the main characters the player controls for most of the gameplay, be it on foot or in a vehicle.
Name | Input (PS2/PS3) | Input (Vita) | Effect |
---|---|---|---|
Move | ![]() ![]() |
Bentley moves around. He can also control the direction in which he throws an object. | |
Waypoint | ![]() |
Rear touchpad | The player pings a waypoint, and the HUD display appears. |
Camera | ![]() |
The camera can be moved in any direction. | |
Binocucom | ![]() |
Touch screen (center) | Bentley can open or close his binocucom. ![]() |
Jump | ![]() |
Bentley jumps once. | |
Double jump | ![]() ![]() |
Bentley jumps twice, while in the air, to gain extra height. | |
Swing crossbow | ![]() |
Bentley swings his crossbow. | |
Interact | ![]() |
Bentley interacts with an object marked with a holographic marker. | |
Bomb | ![]() |
Bentley drops a bomb. | |
Run | ![]() |
Bentley runs. | |
Sleep darts | ![]() ![]() |
![]() |
Bentley shoots a sleep dart. |
Activate gadget | ![]() ![]() ![]() |
Bentley activates gadgets assigned to either of these buttons. | |
Gadget Grid | ![]() |
The player accesses Bentley's gadget screen. |
Murray
Murray is one of the main characters the player controls for most of the gameplay, be it on foot or in a vehicle.
Name | Input (PS2/PS3) | Input (Vita) | Effect |
---|---|---|---|
Move | ![]() ![]() |
Murray moves around. He can also control the direction in which he throws an object. | |
Waypoint | ![]() |
Rear touchpad | The player pings a waypoint, and the HUD display appears. |
Camera | ![]() |
The camera moves around in any direction. | |
Binocucom | ![]() |
Touch screen (center) | Murray can open or close his binocucom. ![]() |
Jump | ![]() |
Murray jumps once. | |
Double jump | ![]() ![]() |
Murray jumps twice, while in the air, to gain extra height. | |
Punch/throw | ![]() ![]() |
Murray swings his fists. He can also throw when holding an object or enemy. | |
Interact/stomp/grab | ![]() |
Murray interacts with an object marked by a holographic marker, and stomps the ground near an object or enemy he can pick up. | |
Uppercut | ![]() |
Murray does an uppercut. | |
Thunder Flop | ![]() ![]() ![]() ![]() |
Murray performs a Thunder Flop. | |
Roundhouse Punch | ![]() ![]() |
Murray does a Roundhouse Punch. | |
Run | ![]() |
Murray runs. | |
Activate gadget | ![]() ![]() ![]() |
Murray activates gadgets assigned to any of these buttons. | |
Gadget Grid | ![]() |
The player accesses Murray's gadget screen. |
RC chopper
The player controls Bentley's RC chopper in several missions such as "RC Bombing Run," "Clear the Way for Murray," Wall Bombing," "Aerial Assault" and "Operation: "Choo-Choo"."
Name | Input | Effect |
---|---|---|
Steer | ![]() |
The chopper steers. |
Bombs | ![]() |
The chopper drops bombs. |
Shoot | ![]() |
The chopper shoots missiles forward. |
Turret
The player controls a turret in several missions throughout the game, which are "Battle the Chopper," Blow the Dam," "Operation: Wet Tiger," "Operation: High Road" and "Carmelita's Gunner."
Ground turret
Name | Input | Effect |
---|---|---|
Aim | ![]() |
The player aims the turret. |
Shoot | ![]() |
The turret fires its missiles. |
Helicopter turret
Name | Input | Effect |
---|---|---|
Aim | ![]() |
The player aims the turret. |
Shoot | ![]() |
The turret fires its missiles. |
Hacking program
Hacking segments appear in the missions "Train Hack," "Operation: Trojan Tank," "Crypt Hack," "Operation: High Road," "Boat Hack" and "Bentley/Murray Team Up." The player controls Bentley's avatar in each.
Name | Input | Effect |
---|---|---|
Move/steer | ![]() |
The avatar moves and can be steered. |
Aim/shoot | ![]() |
The avatar aims, and shoots missiles. |
Tank
The player controls a tank in the missions "Tank Showdown" and "Operation: High Road."
Note: To move, press both and
up to go forward, and both down to go in reverse. To rotate, press them in opposite directions.
Name | Input (PS2/PS3) | Input (Vita) | Effect |
---|---|---|---|
Left wheels | ![]() |
The tank moves its wheels on the left side. | |
Right wheels | ![]() |
The tank moves its wheels on the right side. | |
Fire | ![]() |
The tank fires its cannon. |
Murray's RC car
The player controls a remote-control drone in the mission "RC Combat Club."
Name | Input (PS2/PS3) | Input (Vita) | Effect |
---|---|---|---|
Steer | ![]() |
The car steers. | |
Accelerate | ![]() |
The car accelerates. | |
Shoot | ![]() |
Allows the car to fire its cannon. | |
Aim | ![]() |
The player aims the car's cannon. |
General
These are general controls that the player can utilize at any time during gameplay.
Name | Input | Effect |
---|---|---|
Pause | ![]() |
The game pauses, taking the player to the Pause menu. |