Mandrill flashlight guard
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This article is about the guard from Sly Cooper: Thieves in Time, listed in the credits as "Baboon guard". For the guard found in Sly Cooper and the Thievius Raccoonus, see Mandrill guard. For the guard from Sly 2: Band of Thieves, see Baboon guard.
Mandrills were enemy guards that Sly Cooper and the gang faced in "40 Thieves" of Sly Cooper: Thieves in Time. They serve as Miss Decibel's flashlight guards and main security force, guarding the Arabian city where she has set up base in her palace.
Description
These primates are brown in color and have various colors on their faces, being blue, yellow and red. They wear a yellowish brown vest and a bluish-purple turban on their heads. They also carry a sash that carries green grenades. Their weapons are the green grenades for projectiles and their large arms up close. They also carry a lantern to see, and when you are far away they throw rocks at the player.
Trivia
- These guards, along with the steer guards, have a finished defeat animation. This can be seen by restarting a checkpoint when they are defeated or using the "freeze world glitch."
- These are one of the two flashlight guards that don't carry weapons in their hand. The others are Dr. M's elephant mutant guards.
- These are some of the only guards in Thieves in Time that have spoken dialogue[1]. The others are the boar guards[2], steer guards[3][4], coyote guards[4], woolly mammoth guards[5], mech wolf guards[6] and owl guards[7].
References
- ↑ Episode: 40 Thieves; Job: All Rolled Up!.
- ↑ Episode: Turning Japanese; Job: Breakout!.
- ↑ Episode: Go West Young Raccoon; Job: Saloon Bug.
- ↑ 4.0 4.1 Episode: Go West Young Raccoon; Job: Grand Key Larceny.
- ↑ Episode: Clan of the Cave Raccoon; Job: Stone Age Reconnaissance.
- ↑ Episode: Of Mice and Mechs; Job: Shopping Spree.
- ↑ Episode: Of Mice and Mechs; Job: Hard Target.