Talk:Clockwerk

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Possible navboxes

Should Clockwerk be somewhere on the Sly 2 navbox? I already have Clock-La on there, but I also feel like something's missing without Clockwerk being on there. Also, should he be on the Thieves in Time navbox, since he makes cameo appearances there? FinalSmash11 (talk) 00:58, February 8, 2019 (UTC)

Where would Clockwerk be in the Sly 2 navbox? Is he a minor character, even though his parts drive the plot? Or something else entirely? FinalSmash11 (talk) 01:45, February 9, 2019 (UTC)
I think this works fine (added Clock-La to Klaww Gang line, Clockwerk in parentheses after, left Neyla in Interpol):


We could also add Neyla to the parentheses after Clock-La and have her in the Infobox twice to be more specific, but honestly, you aren't going into a Navbox to get info, just to link to other articles. I think this should be sufficient. -User:Tenbeat (talk ¤ contributions) 04:47, February 9, 2019 (UTC)

Fiendish Five Chief Machinist

This is something I thought of regarding the point about Raleigh on Clockwerk's trivia page but I should have posted this here to get a discussion going first before editing the trivia page with speculation. Sorry, my bad.

Anyway, I thought of this after reading the point about Raleigh's role as the Fiendish Five's chief machinist even though Clockwerk was well adept with technology and hearing Arpeggio's little speech from Blimp HQ Recon: about the Klaww Gang's uses for the Clockwerk parts in their personal operations being trivial. What if the same is true in the case of the Fiendish Five? Hypothetically, Clockwerk could have found the other members' individual schemes too trivial and unworthy of his time, so he just provided them with heavy weaponry like those blasting stations Sly uses, but nothing more than that. Clockwerk seems like he was always playing the long game so building machinery for a factory just so the Panda King could destroy a few villages, for example, doesn't seem like something he would do. If that were the case, maybe that's where Raleigh came in and took up the task Clockwerk wouldn't and created the machines used for the Fiendish Five's personal operations. That would fit with his title as the chief machinist.

Obviously, this not a big deal, doesn't completely change the story or majorly impact the lore but I thought it was a very interesting point when I first read it and it just got me thinking. Profiler10 11:39, August 21, 2019 (UTC)