Walkthrough:Copy Cats

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"Copy Cats" is a job for Murray and Sly Cooper in "40 Thieves" of Sly Cooper: Thieves in Time.

Objective

Break into the reinforced taxi shop and free the Tiger.

Goals

  • Navigate through Smuggler's Cove
  • Hack the system

Walkthrough

Traverse the secret area

In this mission, you will be alternating roles between Sly and Murray. First, as Murray, you must head to the wheel and raise the bridge. After that, control will switch to Sly. Hop across the gaps and climb the rope on the other side. Then change into the Thief Costume and hop onto the lever to open the door. Slow down time to go through it before it shuts.

In the next area, you must hop across the rapidly flowing debris in the water, which also includes explosive barrels. Make use of Sly's time-slowing abilities as you cross the debris. Once you reach the other side, bounce up to the switch and, like last time, slow down time to get through.

Ahead is another river of rapidly flowing debris. Like last time, utilize the time-stopping ability to make it across safely. There are some stationary perches you can use to recharge Sly's Thief Meter if needed.

By the door is a chain that easily breaks apart upon climbing. Slow down time to climb it and reach the lever, then bypass through the door. Pull out the sword and destroy the giant gear to shut down the spinning contraption. Control will then switch back to Murray.

Punch your way through the contraption and approach the marker ahead. Take down the small goons, then head for the wheel. When you attempt to activate it, cannons will begin firing towards Murray. He will hop onto a turret. You will need to take out the cannon before you can proceed with the wheel. Press r1 to fire. You can shoot out the cannonball hurling towards you, but make sure you do not overheat the turret. After the cannons are downed, head to the wheel and turn it. After that, head up the stairs and you will come across another spinning blade trap. Control will switch back to Sly.

Change into the Thief Costume and go inside the sunken ship. Hop across the flowing debris while using the time-slowing ability to reach the other side where a rope is. The water is packed with explosive barrels, so steer clear of them before crossing. Slide down the mast and you will approach an area littered with gold coins. There are also several sleeping mandrill flashlight guards in the area that will wake up if you step on the gold. You must make use of the time-slowing ability to hop across the stacks of coins without them toppling over. Then make your way down the corridor and use the time stopper to avoid the flashlights. At the end is the gear to the blade contraption. Destroy it and control will once again shift back to Murray one last time.

Use Murray's fists to bust through the contraption, then dispatch the guards in the following area. Cross the shark-infested waters using the platforms, then head towards the wheel. Just like before, Murray will be attacked by more cannons and will need to take care of them. After taking them out, get back on the wheel and lift the ship up out of the water. Control will switch back to Sly one last time.

Use the time stopper to get across the water filled with debris, then get onto the rope dangling from the ship. The ship will then start sinking fast, you keep slowing down time to reach the Tiger before you're sunk! Once you reach the Tiger, all that's left to do is for Bentley to hack the system.

Hack the system

You will doing a System Cracker hack. Steer clear of the numerous wormholes. Use the ricochet shots where needed, and be sure to not let the swarming enemies overwhelm you. Once you complete the hack, you are finished with this job!

Sly Mask locations

  1. There is only one Sly Mask in this mission. You'll find it in the area before approaching the gold coins. Hop onto the debris to get over to the platform over on the right and it's right there.

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