Walkthrough:Cairo Museum Break-In

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"Cairo Museum Break-In" was a job for Sly Cooper in "A Shadow from the Past" of Sly 2: Band of Thieves.

Walkthrough

The objective is to infiltrate the museum to find the missing Clockwerk parts. After the mission briefing between Sly and Bentley, you must make your way up to the upper walkway and activate the elevator for Bentley. To get up there, use the trampoline near your starting point, placed below the whale bones to bounce up to the large whale skeleton. Carefully walk across it to the tail end, then leap towards the elevator switch marked by Sly's holographic marker and press circle. Once Bentley exits the elevator, he will approach the nearby computer and hack it. Wait for him to deactivate the security systems, then you will be able to navigate the next set of halls.

Sly Rail Walks along some tightropes.

Navigate through these halls until you reach a balcony that overlooks a garden below being patrolled by pig security guards. Here, you will need to make your way to the next balcony by crossing a series of tightropes using Sly's Raccoon Rail Walk (x + circle + left analog stick). Once there, you must wait a moment for Murray to drop down into the room, and then he will lift the gate up for you. Once you approach the next balcony, Murray will hurl a statue at the window across from you to create an entrance into the Clockwerk exhibit. Reach the building using the tightrope.

After Inspector Carmelita Fox and her partner, Constable Neyla, are introduced to the scene, you must flee from Carmelita, running towards the camera down a long exhibit hall. Murray and Bentley will accompany you. Since Sly runs by default, you do not need to hold down r1. Also be mindful that Carmelita will fire quick and random shots at you, except for when she leaps from one spot to the other. You also cannot move the camera around, so be careful not to be slowed down by any obstacles in the center of the hall.

Sly runs along some more tightropes.

Upon reaching the end, Sly will have Bentley and Murray break away from the chase to retrieve the team van. Once Sly breaks through the window, you will continue the escape across several rooftops to reach the van. Use the tightropes to get from building to building. At the end of the final rooftop, slide down the curved rope to reach the streets, then jump into the team van once it pulls up.

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